Scale production without scaling the headaches. AYON connects your artists, tools, and data so work moves cleanly from first version to final delivery.
AYON sits behind your creative tools, keeps versions and files under control, and moves work from one person or department to the next without drama. Publishing is at the core. Artists create, publish, and load work for approval with clear naming, versioning, and quality checks built in.
AYON is for anyone that wants to make their creative studio scalable to take on more projects with a pipeline that is production-proven and continuously improving in-line with industry demands. We are funded by the industry to strengthen the industry. AYON opens the door for your creative team to take on new projects, giving a scalable platform to grow your studio.
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Putting the Pipeline first
Task trackers record who does what and when. A pipeline platform shapes how the work actually moves. AYON manages files and versions, enforces standards, automates repetitive steps, and ties your DCC tools together. You get fewer errors, faster turnarounds, and a studio that can take on more without burning out your team.Core capabilities in AYON
Publishing and versioning
Clean versions, immutable publishes, sensible naming, and quick rollbacks when needed.
Look and data assignment
Apply and track looks, variants, and other attributes without manual guesswork.
Services and automation
Background services handle syncs, notifications, transcoding, and other routine jobs.
Scene Inventory and Loader
See what is in your scene, load or update the right versions, and stay aligned with the project state.
Remote and multi-site file distribution
Sync intelligently between local, studio, and cloud locations so distributed teams stay in step.
OpenUSD workflows
Native USD support with a project-level resolver and workflows to keep layers and variants consistent.
Workfiles management and organisation
Consistent file structures and safe hand-offs between departments, reducing errors and rework.
Review and approve media
Create reviewable media, attach notes, and keep a clear record of decisions.
APIs and extensibility
If the built-in tools are not enough, extend AYON with your own logic and integrations.
Dig deeper
Documentation
Read through official documentation for artists, developers, and studio admins
Releases
Browse all releases and their associated changelog.
Source Code
AYON is released under Apache 2.0 open-source license. All code is viewable on GitHub.
Backlog
Contribute to solving any open issues or put forward feature requests.
Discussions
Have your voice heard in our community forum, open to everyone to join the conversation.
Download
The fastest way to try AYON in your studio is to use our officially provided docker image.
Contributors
Studios using AYON or it's previous iteration openPYPE
FAQs
What is AYON and who is it for?
AYON is pipeline platform for animation and VFX that connects your creative tools, standardises workflows, and moves work from first version to final delivery with less friction.
It can be used for studios of all sizes. We typically see studios using it with over 20 people, teams running multiple shows, and companies that collaborate across locations or with vendors.
How is AYON different from task trackers?
Can we self-host?
What's the pricing?
Head over to the AYON pricing page to see how pricing scales as you grow.







